VentureBeat March 24, 2023
Dean Takahashi

Inworld AI had a booth on the show floor of the Game Developers Conference in San Francisco, where the company showed off characters in a game with a new kind of artificial intelligence. These non-player characters (NPCs) didn’t have canned answers to queries. I asked a series of questions and the characters answered me in conversational ways, without long delays in the interaction.

My basic mission in the sci-fi demo was to investigate an explosion and questions some witnesses. I asked basic questions about what one robot character saw and what they were doing. But I didn’t really get much out of it, and I was anxious to move on to the next witness. Then I asked, “Is there anything...

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