VentureBeat January 23, 2025
The Osaka-based game developer and publisher known far and wide for games like Monster Hunter and Street Fighter has one of the strongest portfolios in gaming this generation. Between titles like Resident Evil: Village and Dragon’s Dogma 2, Capcom puts out a number of large titles every year. Now, the company says, they are starting to use generative AI to help them manage some of the obstacles that come with development.
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how Capcom is using generative AI not for gameplay, stories, or character designs, but for generating ideas. Abe explains that everything put into a video game needs to be fussed over...