VentureBeat May 21, 2022
In 1969, the first moonwalk wowed the world and hinted at all the possibilities of broader space exploration. But today — 53 years later — our imaginations are less enthralled by the thought of exploring Mars, and more captivated by the development of a different frontier: the metaverse.
The concept of virtual and augmented reality (VR/AR) has been around for a while, especially in the gaming world, and the creation of the metaverse has brought a whole new dimension to the technology. As more and more people immerse themselves in this secondary reality and buy homes, attend events and maintain relationships on a virtual plane, the current technology will need to evolve to support the demand.
That’s where embodied reality...